WebThe robot attrition has caused my logistic networks to drop to 50 robots multiple times. My best solution is to set a filter inserter to take the construction robots out of the network. This is not a great solution. You can't connect circuit wires to get individual roboports inventory so I can't even do this conditionally....
Factorio Mods
WebJun 13, 2024 · My logistic network is so slow, takes ~5-10 minutes to deliver things, takes forever to build blueprints, just is very slow, I have like 5000 of each robot in the logistic network and yet most of them are idle. The logistic network covers my entire factory and there are roboports every where, robots are maxed out in research pretty much, how do … WebFACTORIO MASTER CLASS This series of Tutorials and How To Guides help you become a better Factorio Engineer Each video serves as a beginner's guide but also contains tips and tricks for both... crazy mini golf 2 unlock courses
Logistics robots delivering science packs directly to labs : factorio
WebX = Available Logistic Bots (sitting in roboports awaiting jobs) Y = Total Logistic Bots (all robots awaiting jobs and outside flying on a job) Z = Available Construction Bots (sitting in roboports awaiting jobs) You can then use these for the logic circuits. Such as, T<50, enables inserter until 50 added back. WebMar 8, 2024 · 3. There is no (practically-reachable) limit on how many robots you can have. The actual limiting-factor is how many robots the game can update each tic. I've had games with 5000 robots out at once; many of them just floated in-place doing nothing for long periods, even though there was work to be done. I'd guesstimate the limit was around … WebFactorio but with logistics-capable stargates that teleports players and belt contents around the map and between surfaces. Overhaul Mod category: Overhaul ... Vanilla combat robots have ridiculously short lifetime. This minimalistic mod allows adjusting the robot lifetime. (Locale: English, Deutsch, 正體中文, 简体中文, Português ... crazy mk.com