WebThe Boost module is a stripped down renderer and a set of data handling modifications for Highcharts. It bypasses some of the standard Highcahrts features, applies some trade …
setting ordinal = true is not working when I use boost.js in Highchart ...
Web20 de jan. de 2024 · Welcome to the Highcharts JS (highcharts) Options Reference. These pages outline the chart configuration options, and the methods and properties of Highcharts objects. Feel free to search this API through the search bar or the navigation tree in the sidebar. plotOptions.series.cropThreshold. Web20 de jan. de 2024 · boostThreshold: number. Set the point threshold for when a series should enter boost mode. Setting it to e.g. 2000 will cause the series to enter boost … list of consumer protection laws uk
boost.seriesThreshold Highcharts JS API Reference
The boost module is a "renderer-in-a-module". Including modules/boost.jswill, by default, activate boost for all series that support it (line series, column, bar, treemap, heatmap, scatter, bubble, area). If needed, boost can be disabled on a chart-by-chart basis by setting boost.enabled to falsein the chart configuration. … Ver mais The main boost configuration is set in the boost property in the chart options. See the APIfor the detailed description of available options. … Ver mais There are two different ways of boosting charts - on a series-by-series level (series.boostThreshold), and on the chart as a whole (boost.seriesThreshold). The former works well in … Ver mais In boost mode, turbo mode is always turned on. That means all data points should be configured as an array of numbers (e.g. [1, 2, 3]) or a two dimensional array of … Ver mais The boost module contains a WebGL renderer that replaces parts of the SVG renderer. Additionally, it bypasses and simplifies some of the … Ver mais WebBoost options for highcharter objects. Source: R/highcharts-api.R. Options for the Boost module. The Boost module allows certain series types to be rendered by WebGL instead of the default SVG. This allows hundreds of thousands of data points to be rendered in milliseconds. In addition to the WebGL rendering it saves time by skipping processing ... WebGene Linetsky. “Michael is one of the few recruiting professionals who approach their craft as engineers: methodically, programmatically, and measurably. His ability to discern the key ... image staff meeting